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TigerPad

 

 

Listings in order:

 

First steps

Of the book, of the author

Of the Median-lands, of Merridonia

 

Indented contents

 

Forward

“.....the most exciting game in the world”

 

General including:

A brief note regarding the origin and history of Chess

The Steps Tapestry, and cloaks and scarves

Interpretation of rules etc.

Standard points of note, rules and procedures etc.

A note on direction pointers

Of changes to Kings and Queens.....and of Pikemen and Lancers

The trapping of a Queen

Deployment determinations – Preset, Played and Random

Other names for Checkmate including the reserved name of Surrounding, and a note on additional objectives to and other objectives than Checkmate, and other strategies

Castling renamed

Saying Check

A note on placement of captured pieces

The Standard moving pattern

Boards with decoration and ornamentation, Piece types - representational, symbolic, standard and gothic staunton, traditional, and role-played; also variation designations and game notation

Referees and additional services

Player and team identification

Game type examples - a Maze game and Convergence games

Types of moves - Switching, Sliding, Jumping, Leaping, Threading, and Flying

Special moves - Protecting the Queen, En passant, a Magic carpet Ride and Boarding, Teleportation and Amulets, Stepping and Stepping over, Compulsory and continuing captures, and Promotions

Different names in different games for participating characters (pieces)

Further descriptive terms

There is no à outrance and a note on captured participants (pieces) after games

Scoring and currency and tax, and A Rider

Role playing and productions and game adventure holidays

Picture of Role played game

Game recording and story telling

Live game commentating and analysis

Post play comments and analysis

 

Base Games

Western chess

Chinese chess

Arabian chess

Mongolian chess

Capablanca chess

 

A Chess Set: a Handful of Games

The Cornerstone of Steps

Matched games and Bridge games

LancerChess with Lancers.....and a New balance

Mysterious times

Underpromotions

Game transpositions and Opening line transpositions

Kingside protection and the King's Lancer, and a mention of comparisons to queenside protection

A note on the compass points

Chess as the Royal Game

Of Towers and Siege towers

A Clash of Knights and Lancers

Basic values of Base game pieces, also Lancers and the Jini

A beginner's puzzle - the King's Lancer's circuit 2D

A further puzzle - the King's Lancer's circuit 3D

A note on current tournament type and size of Western chess pieces and boards

Pictures of Staunton chess pieces and Gothic variation pieces

A Game within a Game

The Magic stream of the Rainbow territories

The Placement phase with Alternate placing and the Engagement phase

The Forbidden squares and their ethos

QiPlacements:

        Traditional placement - an offer and acceptance

        Accelerated placement - an offer and acceptance

        Encounter placements - counter-offers and acceptance

        Open placements - without accepted offers or counter-offers

A note on Encounter

Picture of traditional Chinese chess pieces

Further of Cannons, and Two-piece Pins and Triple checks, also the Quadruple-checkmate Puzzle

Opening shots - a Desperado & the Corner trap, an Unexpected move; the Quickfire gambit…..and statistics

Talismanic Sceptres and rays

A beautiful Princess and a wicked Magician, and Magic carpets and Jinis in Magic lamps.....and a brave young Prince

Picture of ancient Arabian Chess pieces

Arabella - Traditional variation

Arabella - Modern variation

Of Horses and training of skills

Caves and spells of concealment.....and Further adventures

Invasion - Traditional variation

Invasion - Modern variation

Invasion - Points of Checkmate

Arabian chess - Steps version with Magic amulets, and Historical version

The Raja, a Magic Horse and Arabian-Indian chess, also further values and a further Regal character

The Principal kingdoms of Meridian and their traditions

Meridian - Western variation

Meridian - Eastern variation

The Snow Panther of Mongolian chess and Pouncing

Something of 19th century Western chess, Something of Chinese chess

Picture of an old Mongolian Chess set

The Khan - a King and a Horseman

A Combination of Western and Eastern

Of Secret passageways

The Escape rule - restricted and unrestricted

Swordsmen - Values and example of Checkmating abilities…..with a move outside the box

Storm and 10x8 and 10x10 boards

The Emerald forest and Fireworks games where Triple checks may occur

The Uncharted regions

Of Foresters and their placement, both role-played and with piece sets

Also of light haired and dark haired Service-maidens

Complex tactics and Crossfire

Of Princes and Princesses, and Foresters and their King and Queen

Lateral and vertical move combinations

One piece line-up tables

Picture of the Capablanca pieces (Staunton type)

Examples of tactics

 

Additional Games

The Lore of RiverQi

RiverQi - Crossing the River of Many Bridges

RiverQi - Soldier variation

RiverQi - Hawker variation

RiverQi - Water-horse variation

Siege - the mission of Banner carriers

Siege - Field variation

Siege - Trench variation

Siege with Berolina infantrymen

Siege - A comparison between Infantrymen

Siege - Re-enactments and 'What-if' re-enactments

Siege - a comparison of objectives

Gyroscope - Directors and scarce resources, Freemen and the Silver Broker

Gyroscope with a 5x5 3D board

 

The Jewel series

A mention of software applications.....and a quote

A note on Zugzwang

Duel - a practice game for beginners

Example Duel game

Skirmish - further practice for beginners and inexperienced players

Example Skirmish game

Combat and chivalry

Shielded squares

Northern Light with Pages and dashing young Officers

Observers

Also Kaleidoscope where a Duchess must be Encircled

A comparison of Stalemate and various passing of moves

Crystal of Doom - a legendary Talisman

Of Swordfights with glowing swords.....and Raiders in the dark.....and Seers.....and a Trek

Lost Treasure and a Green Gem

Relay – Race-legs and Board shapes

Relay - Running and Obstacle variations

 

Game groups and their types

A Hope for more than the sum of the parts

Individuals and teams

A mention of consultation games and a note on the Opera game

Examples of (fixed) bonus scoring

A note on possible groups for Siege and RiverQi

A question raised on most-ever popular board games

A Steps Trilogy and variable bonus scoring

The Rainbow group

An Accelerated bonus

The Jini group

Arabella and the Key to a Treasure

The Chequered group

The Chequered Saga and Merit prizes for a Sequential production

The Meridian group

The Forest group

Enhanced game status - a reserved designation set

From the first Stepping-stone to the last - Promoted games

The Jewel series with Key positions within Keys in Time

The Jewel series and next-game advantages and cumulative scoring, also independent scoring

Jewel team play and beginners

 

Also there is included

 

Parallel playing of Chess and Crossover moving patterns

The Woodland parallel group

Parallel and Linear (Consecutive) match play - a comparison

Transfer playing of Chess

The Realm transfer group

Transfer chess piece entrenchment

Relay - Swing scoring and grouplets, the Combat grouplet

The Groups landscape with notes

Swings and Pendulums

Exhibitions of Simultaneous playing and Blindfold playing and Grandmasters, also productions and awards

Games at odds

The Runich Dice

Picture of Runich Dice

 

Clocks

Time management - a Chess skill

Single countdown clocks

Tournament clocks

Fischer clocks - perhaps with Bobby Fischer's preferred settings

Hourglass clocks

Picture of Hourglass

Pauses and Holds

Intervals and Intermissions

Increments

Increases and Reductions

Sealed moves

Of time pressure and scrambles

Phased Countdown clocks - standard

Phased Countdown clocks - triple controls

Independent Single countdown clocks

Phased Increment clocks - standard

Phased Increment clocks - variable parameters, with example

Clock display method showing actual and potential times

Phased Combination clocks, with illustration

Phased Swing clocks - standard, with illustration

Phased Swing clocks - open ended

Calendar chess - Interludes & Recycled reserves.....Format combinations & Concurrent play

 

Further games

A reference to Stones of Fortune

Touchstone:

     A legendary Sword

     Proclamations and prerogative

     Rewards for the endeavours of Pikemen

     The Earl and a dangerous mid-game possibility

     After the battle Promotions

Shadow - where Checkmate becomes Locking-up

 

A Draughts Set:

General Introduction

TwinDraughts Introduction

Board and basic deployment

Of an eligible young Princess

Boards and diagonals

Champions and Men-at Arms

Further deployment

Winning objectives and requirements – Decisive win and To First win

Occurrences upon reaching the end rank

The Dual playing format

Individual, team and four-handed play

TwinDraughts cards

Scoring

Practice variations

Core variation – Rebound

     Outward and Homeward bound Men-at-Arms, also the Go and Transfer variations

Core variation – Reset

     Royal Champions, also the Clearance, Transfer and Promotion variations

Main core variation – Election

     Full choice and First only choice

     The Royal variation

     Transferable option

Reaching the end rank as additional winning opportunities

The TwinDraughts group

Blockading

Reversing the move

Champion + Man-at-Arms v Champion

Sovereign - English draughts v RoyalDraughts

The Diagonal groupling and a Highly influential game

Calendar draughts

Draughts and Daleks

Picture of traditional Draughts pieces

 

Circuits and Tours

Tour of a Knight on a 5x5 board

Tour of a Knight on a 4x3 board

Circuit of a Knight on an 8x8 board

3D Circuit of a King's Lancer on a 3x3x3 board

 

Studies etc.

An aside with a mention of Spectator involvement

The Saavedra position where a Skewer, if overlooked, could turn the tables

The Golden move and a Shower of Gold

The Platinum move on a Birthday to celebrate

The Silver move - a Silver bullet.....and a Second shot

A Chinese chess game and the Pursuit of   a General

An Arabian chess mansuba

 

Author participation: a Handful of Roles

Notes on favourites and the Parallel-swing playing arrangement

Reasons for preferring group play and a further mention of A Steps Trilogy

Favourite Chess computers and other various software

The Rhunich puzzle set – the Rhunich dice plus the Rhunich jigsaw

An aside - Table Hockey

The Rhunich games computer

 

Further thoughts

Name changes etc. including:

A note on a Steps Inventory of Reserved names and terms

The River Xiangqi

Phased or Stepped clocks

Picture of representational Western chess pieces

Picture of 3D representational Chinese chess pieces

Alternative boards

Further pieces including:

Basic piece - a Pike senior (Senior pikeman)

Powerful piece - a Lance-commander (Royal pikeman)

Powerful piece - a Knight-royal

Powerful piece - the Storm Emperor

Mythological piece - the Ice Dragon and setting him afire

Mythological piece - the Elder Winged-serpent

Mythological piece - the Younger Winged-serpent

A reference to the Game and features of Dragon

Other games and variations, and a few novelties:

Game variation – The Two Towers

Game variation - Breakout

Game variation - 8x8 Capablanca chess

Game variation - Storm Force 24 with a table of piece values and a note on non-forceful pieces, also a (Storm) Shelter and piece attributes and classifications

Object variation - Occupation of an opposing Palace.....with Standard bearers and Royal guards

Promotion variation - Lesser value piece promotion on the penultimate rank

A note on opening theory

The Home rank, an alternate name for the First rank

Deployment variation – Squeeze-down placing

Deployment variation – Mirrored shuffling (unrotated and rotated)

Changeover chess - Width v Depth

Various including:

Winning by promotion to First Queen

Parallel play and time advantage for Tie-breaks

Forced passing and From Stalemate to Checkmate reference

The Jewel portrait with notes

Tournament & Match play

Use of Computers - Game recording, Legality check and Possible moves list, and Graphic board position

Player ratings and the Elo system.....and outstanding players



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By Glenn Nicholls.

Last revised by Glenn Nicholls.


Web page created: 2015-11-09. Web page last updated: 2015-11-09

Revisions of MStigerpad