Constabulary Chess
Constabulary Chess came about when I thought of having a somewhat similar game to an earlier variant idea of mine that's played on a board of the same dimensions (Officer Chess), but with the extra row of piece types per side each worth about the value of a chess minor piece (in my estimation). I also wished for a good degree of symmetry in those ranks. After that I followed a simple formula to decide which piece types to add.
Presets for play on Game Courier are available: Connstabulary Chess does not enforce rules, Constabulary Chess does enforce rules.
Setup
Pieces
Constabulary Chess uses the 6 piece types of orthodox chess, plus 4 unorthodox piece types:
A Warmachinewazir - also known as a Woody Rook; it moves like a wazir (moves one step orthogonally, i.e. by rank or file) or like a dabbabah (leaps two squares orthogonally).
A Waffle - also known as a Phoenix; it moves like a wazir or alfil (leaping two squares diagonally).
A Kirin moves like a dabbabah or ferz (one step diagonally).
A Ferfil moves like an alfil or a ferz.
Rules
Constabulary Chess follows the rules of chess, except as noted below.
In Constabulary Chess, castling is as in chess (though on the second rank). Pawns move as in chess and promotion is on the last rank, to any piece type in the setup, except for K.
Threefold repetition of position or stalemate is a draw as in chess, and the 50 move rule is also in effect (i.e. game drawn if no captures or pawn moves have been made before 50 consecutive moves by both sides).
Notes
Note that in Constabulary Chess, Fool's Mate and versions of Scholar's Mate are possible, like in orthodox chess.
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By Kevin Pacey.
Last revised by Kevin Pacey.
Web page created: 2024-03-01. Web page last updated: 2024-03-01