ChessBreakTimes Chess
I'm doing chess-based RPG called ChessBreakTimes, in which will be standard and fairy chessmen, two-player modes of game as well as multiplayer ones, and unique features like: Super Abilities on each piece, levels of strength, 9 leagues of player's total score named after chemical elements (metals), and some portion of unknown — you must be ready to meet any piece type(s) used by your opponent! Currently this is in DEEP alpha, and in start pack there will be 6 personages, 2 pawn-like and 4 substantive; and NO King between them.
I've suddenly created chess variant with all pieces used in ChessBreakTimes, and though there's no King in the game, he exists in this variant.
Rules
Just standard;)
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By Lev Grigoriev.
Last revised by Lev Grigoriev.
Web page created: 2023-08-18. Web page last updated: 2023-10-22