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I wonder if it has any use publishing pages for ZRF files of variants that have no description here.
Put this on hold for a while. I want to add more sample games to the .zip file, as well as the updated .zrf.
I notice Zillions is rather fond of the "Four Camels" opening. Indeed it once played an "Eight Leapers" opening. Getting and keeping a compound piece when the enemy doesn't is normally a winning advantage.
Zipfile containing revised zrf, images and ten sample games included has been uploaded.
I also noticed that Zillions is always playing long leapers first. It does that in most of my own creations too, with Camels, Giraffes or Zebras, etc.
This is because such general programs, for lack of specific information, used the same table for the centralzation bonus for many pieces. So the pieces that can move the greatest distance towards the center will bring in the largest advantage when doing so.
Fixed a subtle bug in the zrf. Due to a typo, a black pawn in the j-file could not promote except by capturing. I noticed it by observing a Z vs. Z game where Black blew an easy win by persistently failing to move a pawn from j3 to j2 and promoting, eventually letting White escape by a perpetual check draw. BTW, the Harvestman (and Harvestman compounds) are quite good at saving a lost game by perpetual check on a relatively empty board.
Corrected .zrf uploaded.
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This page should be ready for publication.