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'GHI,LargeCV': Edgar Burroughs' ambiguity was tolerable in 1920's for original creation. Reader should not have to go to Comments or game logs to clarify movements in a version that borrows some rules from Jetan. However, the fairy pieces are interesting in being multi-pathers, and this thread credits effort of artwork or theme. Fifteen piece-types over 144 squares has the 10-percent comprehensibility. Original 'Charge' moves one piece in each of the 12 columns. 'Hitching a Ride' is more clearly explained than Gridlock's 'Mounting'. A third innovation: 'Rapid Deployment'. Still it is vague whether the mixed straight(square) and diagonal moves allow 135-degree changes of direction or doubling back. As another instance, 'move three spaces in circle'? Or, can a charge be mounted with only 11 of 12 columns having pieces? This Chess is not sharply enough defined.