I've been doing some extensive playtesting of my creation and find that it
plays well--the win condition works very well. Some serious endgame testing
with Zillions has lead me to change the last piece conditions. Now a the
full win/loss/draw conditions are:
1. Having pieces worth 10 or more points on your tenth rank at the
beginning of your turn wins.
2. Capturing your opponent's last piece wins.
3. Losing your own last piece via suicide capture loses.
4. Doing 2 & 3 on the same move (leavng an empty board) wins.
5. Stalemate, triple repetition, and the 50-move rule are draws.