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Alpha Centauri. A very complex game, somewhat exotic, with some elements from Rococo. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
George Duke wrote on Mon, Jan 24, 2005 09:06 PM UTC:
How do you rotate anyway? Orthogonally, or diagonally, or a combination? Why not just drop the Rotor and put in a Falcon, or a Mage, or a Cannon/Canon? --in order to make it a playable game like Altair. Actually, Rotor does as a piece very much what Fourriere's Pocket Polypiece does continuously for the entire game.