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Archoniclastic Chess. Pieces are augmented on squares of their color. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
gnohmon wrote on Wed, Mar 27, 2002 05:00 PM UTC:
<HR>I had forgotten that the published Augmented Chess speaks only of augmenting the FIDE army.<P> In principle, augmenting equivalent armies should give equivalent augmented armies; I have not looked for specific exceptions.<P> I like the Crybaby, and of course the Crabinal has been kicking around for a while; and either can of course be augmented by Langskip.<P> It may be that in Archoniclastic Chess colorbound pieces are at a disadvantage; but my thought was that by having the augmented version also be colorbound, the disadvantage is removed or at least reduced.<P> Consider the Knight augmented to NW: half the time it is augmented, and half the time it is not. Its average is fifty percent, and the average of the Bishop augmented to BD is also 50% because one of them is never augmented and the other always is. The N/NW has the option of posting itself so that both pieces are augmented, but also has the disadvantage that both could be chased into unaugmented positions. Also, the weaker Bishop, the one that can never be augmented, has the advantage that it controls the squares on which the opponent's augmented pieces can be found -- a new type of levelling effect.<P> Therefore it seemed to me that colorbound pieces in Archoniclastic Chess had a special interest that would make it more fun if they're in the game.<P> -- <BR>gnohmon<P><HR>