Moussambani comments on the number of rules; in response I have submitted
to the editors an expansion of the design notes which explains first that
there are not really so many rules because the way it's written makes there
seem to be more than there are; and second, why there are so many rules.
John Lawson claims never to have seen any critter (except a Hunter)
carrying lunch. In response, I state that I am old-fashioned, and in my day
critters did not order pizza deliveries with their cell phones.
Moussambani lavishes compliments upon me. I respond that I am still in the
first flush of post-creation happiness for this game, and can pat my own
back for the moment; but I will treasure the compliments later. Patting my
own back, I am fairly sure that I have created a playable and interesting
game with no playtesting, merely by applying much effort, knowledge, and
experience -- and this is not easy to do -- and I am also convinced that I
have designed the rules in a way that truly and properly reflects the theme
of the game. I may have cause to regret this boasting, but if that happens
it will be educational for all of us, me included.
John Lawson mentions Wild Turkey. When I returned from my trip to PASGL312,
my first action was to enter a liquor store; I vaguely remembered that
there was such a brand of something. It turned out to be a midrange, or
perhaps a slightly cheap, Kentucky bourbon, produced since 1855. Not bad at
all, and the picture on the lable looks enough like a real wild turkey to
be recognizable; but I think that somewhere there is an Audobon painting
that has it down to the last feather, because the first time I saw a wild
turkey it already looked familiar -- and the picture on the bourbon lable
isn't good enough to do that.
Both correspondents give notation suggestions. I hope that the editor will
incorporate them.
Everybody should know that the excellent UAD of the starting position was
contributed by the editor. Let us all praise the editor.