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Check out Janggi (Korean Chess), our featured variant for November, 2024.
Check out Janggi (Korean Chess), our featured variant for November, 2024.
I thought that might be the case. They don't seem too different from pieces I've done before with GAME code. It's the Terror that looks most difficult, actually. I have not yet managed to comprehend rule enforcing for multi-moving pieces.
Might it work to use the generated code for most of it and manually define the pieces that wouldn't work?