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Wild Rose Chess. Game with Wild Roses. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Sat, Feb 10 04:07 PM UTC in reply to A. M. DeWitt from 03:39 PM:

It seems to me that this is irrelevant, as the the termination rules appear to specify that the game is finished as soon as such a capture would be possible.

It is not clear to me what 'putting your Wild Roses into check' means, though. Does that mean that both have to be not in check before your move? Or does this also cover the case where the opponent checks one of my Wild Roses, and that I then move the other to an attacked square? If not, then it seems not specified what would happen in that case.

Perhaps except in case of a promotion. The rules for that seem unnecessarily complicated. When you select an opponent piece to change to Rose, you could pick a piece that is under attack. And then you can do another move. Does that count for the opponent as leaving his Rose in check? When I use my move to attack one of his other two (or more) Roses, does that count as having put two of his Roses in check? What of the promotion move itself already delivered a discovered check, and I pick an attacked piece to change to Rose?

I think it would be much cleaner to just have the Pawn promote to an opponent Rose. That doesn't raise any questions as to when a turn ends, and consequently what 'putting' and 'leaving' in check means.