My my, what have we here? A variant so out of the box and original while also staying mostly true to Chess. A brilliant idea with a lot of potential. Of course, there are kinks, so lets get into those.
Each player has 18 pieces.
Perhaps a list explaining how many of each piece?
Pieces that move orthogonally (Queens and Rooks) are not allowed to be placed next to the reserved squares in the next few moves. This is to allow for both Kings the chance to come into the game.
If too many "reserved squares" are under attack by pieces of the same color, players have to make sure that at least one square per King is "safe"(not under direct attack).
When placing Pawns on the board, they also have to block eventual attacks on Kings coming from across the board.
Long range pieces (Queens, Rooks, and Bishops) have to be placed on the board in such a way that at least two "reserved squares" are safe for placing the Kings.
Short range pieces (Knights and Pawns) will have to balance the board against too much control of the long range pieces.
Perhaps a better way of doing the setup would be to place the two Kings straight away, and then go from there, keeping each army on its own half of the board.
A problem that I quickly noticed is that after setup it may be possible for White or Black to win in a single move (example, in the last diagram White can play Qxh3#).
My my, what have we here? A variant so out of the box and original while also staying mostly true to Chess. A brilliant idea with a lot of potential. Of course, there are kinks, so lets get into those.
Perhaps a list explaining how many of each piece?
Perhaps a better way of doing the setup would be to place the two Kings straight away, and then go from there, keeping each army on its own half of the board.
A problem that I quickly noticed is that after setup it may be possible for White or Black to win in a single move (example, in the last diagram White can play Qxh3#).