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Well, to damn it with faint (or dubious) praise, it seems reasonable to me,
at least at first blush.
<p>
With forced captures and an attainment goal, the play will not be
particularly Chess-like, I suspect. Not that that's a problem.
<p>
It has some simularities to
<a href= '../diffobjective.dir/giveaway.html'>Losing Chess</a>, but only
in the middle. I do wonder if the board will just become hopelessly
clogged, particularly the middle board. The problem is, pieces
can only be forced to move by offering them captures, and captures can
only be offered <strong>on</strong> the squares you want to be able to
move pieces <em>off</em> of.
<p>
Perhaps some form of capture other than elevation is required for the
outer boards, such as <a href='../difftaking.dir/circe.html'>Circean</a>
capture where captured pieces are returned to their starting square.