I agree with most of this, but should spend some more time looking through the lists.
I don't like "stem" as the theme name, being too jargonic. I think two separate ones is fine, or even put math as a sub-theme of science. (This one will be huge depending on what exact criteria we place; board geometries are geometry, all 3d variants are math, ...)
I tend to think of "wargame" rather differently than "rpg". Wargame to me is more like Joe's variants, with lots of pieces moving in formations, while the descriptions here (esp. hit points, leveling up) sound more distictly like rpgs.
I agree with most of this, but should spend some more time looking through the lists.
I don't like "stem" as the theme name, being too jargonic. I think two separate ones is fine, or even put math as a sub-theme of science. (This one will be huge depending on what exact criteria we place; board geometries are geometry, all 3d variants are math, ...)
I tend to think of "wargame" rather differently than "rpg". Wargame to me is more like Joe's variants, with lots of pieces moving in formations, while the descriptions here (esp. hit points, leveling up) sound more distictly like rpgs.