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The focus has been on Fergus' comment about making 2 turns per day in four games. I think that the overall time-limit idea is very valid. This is parallel to the idea of a chess clock, of course. From what Fergus says, it seems each game has its own time limit. 30 days per game may be a bit tight, how about allowing 60 days, or maybe even 75? Many games end in about 30 moves, so that means that a pace of a move every 48 hours, as Peter suggests, may be doable. On an active day, one can pick up the pace. On a slow day, or week, run the clock a bit. Some games may take longer to resolve than 30 moves, for example the larger games, so a more liberal time limit would be adviseable. Also, chess variants players are a select group, let's not force players out by overstressing the time limit. Its better to have players than a fast tournament. Note that up to now CVP tournaments have had at most 5 registered entrants! The 14 current voters is a fantastic possibility. They should be encouraged to participate by allowing ample time to play.