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A Wizard for GAME-Code Generation. A tutorial on using the Play-Test Applet for automating Game Courier presets.[All Comments] [Add Comment or Rating]
💡📝H. G. Muller wrote on Tue, Sep 26, 2023 08:21 PM UTC in reply to Jean-Louis Cazaux from 08:15 PM:

Sorry, my bad. You are correct that you have to use the labels you use for these pieces in the preset (I did not know those, so I used the full names). But in GAME code the operator has of course to preceed both operands, and I wrote the == between them. What I intended to write was

if == #mover T and == 15 rank #desti and == 14 rank #ori: add DW #desti; endif;