[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment A Wizard for GAME-Code Generation. A tutorial on using the Play-Test Applet for automating Game Courier presets.[All Comments] [Add Comment or Rating] 💡📝H. G. Muller wrote on Mon, Sep 25, 2023 12:05 PM UTC in reply to Jean-Louis Cazaux from 11:24 AM:For the Troll you can leave it out of the morphers array, and append to the Post-Move 1 section something like: if #mover == TROLL and == 15 rank #desti and == 14 rank #ori: add DIREWOLF #desti; endif; and in the Post-Move 2 the corresponding code for black: if #mover == troll and == 0 rank #desti and == 1 rank #ori: add direwolf #desti; endif;
For the Troll you can leave it out of the morphers array, and append to the Post-Move 1 section something like:
and in the Post-Move 2 the corresponding code for black: