💡📝Bob Greenwade wrote on Thu, Jul 6, 2023 03:53 PM UTC:
OK, I think you'll like this, H.G.
In my test games, I noticed that the AI never brought out its Helepolises, and I got a good look at what the real deal was like. It seems to me that it should be able to move like a Rook, but with the added ability that it can do a locust capture on an enemy piece in its path -- though of course I'd limit it to just one capture per move. I'm not sure, but I think this would be coded RcamfR. If I add the ability to jump over a single piece without capturing on the initial move, I think that would make it RcamfRipfmR. (I want to confirm that before I make the change, so I have it coded right in the IG.)
OK, I think you'll like this, H.G.
In my test games, I noticed that the AI never brought out its Helepolises, and I got a good look at what the real deal was like. It seems to me that it should be able to move like a Rook, but with the added ability that it can do a locust capture on an enemy piece in its path -- though of course I'd limit it to just one capture per move. I'm not sure, but I think this would be coded RcamfR. If I add the ability to jump over a single piece without capturing on the initial move, I think that would make it RcamfRipfmR. (I want to confirm that before I make the change, so I have it coded right in the IG.)