💡📝Kevin Pacey wrote on Mon, Dec 14, 2020 06:40 AM UTC:
Thanks for the rating, erik. One thing editor Joe Joyce told me long ago is that Shatranj-like games are typically not short in terms of number of moves, so I didn't feel too unhappy that this CV is typically going to result in long games. However, after one game with Joe, he noted this CV may lack 'clarity' in terms of being able to calculate ahead. It's another CV where I invented it mostly by following a set theme, rather than being sure it's a world-beater. As I told Joe, I think the pieces in the setup do have something of a can-of-worms-puzzle aspect to them. :)
Thanks for the rating, erik. One thing editor Joe Joyce told me long ago is that Shatranj-like games are typically not short in terms of number of moves, so I didn't feel too unhappy that this CV is typically going to result in long games. However, after one game with Joe, he noted this CV may lack 'clarity' in terms of being able to calculate ahead. It's another CV where I invented it mostly by following a set theme, rather than being sure it's a world-beater. As I told Joe, I think the pieces in the setup do have something of a can-of-worms-puzzle aspect to them. :)