I think that the silly summary is actually longer than a serious one would
be; but it's lots of fun and reasonably accurate. Definitely a useful thing
for those who don't speak the language.
As for the game, it seems a worthy endeavour, but needs to be clever or
else it will never.
'Mostly self-capture with the occasional threat'.
Idea 1. There is no problem. Sacrifice a few Pawns to build up an attack;
give checkmate, and win. You merely weren't sufficiently enterprising in
your play. (This idea could very well be false, but deserves to be
mentioned.)
Idea 2. Make self-capture less appealing than other-capture. Pieces go in
hand but are demoted? Something might work.