H. G. Muller wrote on Wed, Apr 24, 2019 08:02 PM UTC:
I liked the idea because it creates complete freedom in the choice of id for any army, without having to worry about 'collisions' with other armies. Otherwise you would always get into trouble once the number of different armies gets large enough. It also looks a bit cumbersome to use unnecessary complex ids in a game between two given armies just because there exist other armies with which the ids would collide, while no actual collison occurs between any of the actually allowed pieces.
I liked the idea because it creates complete freedom in the choice of id for any army, without having to worry about 'collisions' with other armies. Otherwise you would always get into trouble once the number of different armies gets large enough. It also looks a bit cumbersome to use unnecessary complex ids in a game between two given armies just because there exist other armies with which the ids would collide, while no actual collison occurs between any of the actually allowed pieces.