This link got me thinking about two things: first, there may be many things listed in the Main CVP Alphabetical Index that are not found in this link that apparently should be; I'll give links to two such items here (the first is about Kriegspiel):
The second thing I thought about was the wild idea that could it be possible that someday there might be an attempt to give universal or near-universal strategic guidelines for chess variants of all sorts (CVP's attempt to classify CVs may help if classes of variants need to be treated seperately as far as strategy goes [that is, if CVs of the same class can all be handled at least to some extent with the same strategic ideas])? Note that puzzle or endgame positions being shown might not nearly suffice for imparting mastery of a given CV.
Problems, puzzles, positions and pieces link from Index page of CVP:
https://www.chessvariants.com/index/mainquery.php?type=Any&category=Singleplayer&orderby=LinkText&displayauthor=1&displayinventor=1&usethisheading=Problems+Puzzles+and+Solitaire+Games
This link got me thinking about two things: first, there may be many things listed in the Main CVP Alphabetical Index that are not found in this link that apparently should be; I'll give links to two such items here (the first is about Kriegspiel):
https://www.chessvariants.com/link/shChDetectiveBk
https://www.chessvariants.com/link/chess-variants-training
The second thing I thought about was the wild idea that could it be possible that someday there might be an attempt to give universal or near-universal strategic guidelines for chess variants of all sorts (CVP's attempt to classify CVs may help if classes of variants need to be treated seperately as far as strategy goes [that is, if CVs of the same class can all be handled at least to some extent with the same strategic ideas])? Note that puzzle or endgame positions being shown might not nearly suffice for imparting mastery of a given CV.