Kevin Pacey wrote on Thu, Sep 14, 2017 05:46 PM UTC:
For whatever they may be worth, I have (possibly original?) ideas for two Sissa-like pieces, for anyone's consideration:
1) 'Sissa-plus': moves EITHER n squares diagonally then n+1 squares orthogonally OR moves n squares orthogonally then n+1 squares diagonally, PROVIDED in either case the Sissa-plus' path is not blocked at any point before the last square;
2) 'Sissa-minus': moves EITHER n squares diagonally then n-1 squares orthogonally OR moves n squares orthogonally then n-1 squares diagonally, PROVIDED in either case the Sissa-plus' path is not blocked at any point before the last square. Note if n=1 then the Sissa-minus only moves just one square diagonally or else just one square orthogonally.
For whatever they may be worth, I have (possibly original?) ideas for two Sissa-like pieces, for anyone's consideration:
1) 'Sissa-plus': moves EITHER n squares diagonally then n+1 squares orthogonally OR moves n squares orthogonally then n+1 squares diagonally, PROVIDED in either case the Sissa-plus' path is not blocked at any point before the last square;
2) 'Sissa-minus': moves EITHER n squares diagonally then n-1 squares orthogonally OR moves n squares orthogonally then n-1 squares diagonally, PROVIDED in either case the Sissa-plus' path is not blocked at any point before the last square. Note if n=1 then the Sissa-minus only moves just one square diagonally or else just one square orthogonally.