💡📝Dmitry Eskin wrote on Thu, Dec 8, 2016 11:27 AM UTC:
Overall:
Human = Elf
Orc > Human/Elf by 0.6 pawn
I think that there are two good ways to balance Orcs:
1) Orcish pawns promote only to Nightriders (special unit) but it seems as too big nerf, or
2) Orcish pawns promote only by simple turn (don't promote automatically)
In both cases I need to configure promotion at Fairy-Max.
Overall:
Human = Elf
Orc > Human/Elf by 0.6 pawn
I think that there are two good ways to balance Orcs:
1) Orcish pawns promote only to Nightriders (special unit) but it seems as too big nerf, or
2) Orcish pawns promote only by simple turn (don't promote automatically)
In both cases I need to configure promotion at Fairy-Max.