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It occured to me that adopting these rules of movement to Xiang-Qi (without changing position, palaces and river) would make really fun game to play (adaptation of European chess didn't provoke the playing appetite; though, European chess still is the best game to demonstrate new special rules and geometries).
It's implied that diagonal moves are replaced with leaping knight move (and analogue of XQ horse moves to free orthogonally or diagonally adjecent space, followed by outward kight leap), and meaning of "sideways" (for pawns) is same as in normal XQ.
It's fun to see knights as advisors and double-leap knightrider as elephant.
But the problem is that cannon can capture chariot on the first turn (chariot, wich is able to capture pawn, is not that problem - it's protected by horse). The most simple way to solve it, as i thibk, is put cannon on 2nd rank rather than 3rd. Other suggestions?