Carlos Cetina wrote on Sat, Jul 21, 2012 03:41 PM UTC:
I have just emailed to Kevin. Waiting for his reply. Sorry for we have been missing to the co-inventor Lee Corbin.
Christine: The ways of describing knight's move are 4 because also is possible one to the side then two orthogonally up.
Jeremy: to me also sounds pretty weird the fact that Red can not force White's king to move away from f3 [assuming h6 is empty]. I have no the guilt of things are different from the relativistic viewpoint. When one runs at a speed close to that of light it happens very weird things like the dilation of the time, lenght contraction and mass increase. But, of course, I shall adopt and fulfill the rules that arise from this discussion.
Fergus: Your inference, "it is only empty spaces that cease to exist when attacked" is very important. In the case of facing rooks, bishops or queens they are considered to be adjacent occupying existent squares, so the player to move may capture his counterpart.
Then, there are 4 persons agree [Christine, Fergus, Charles and me] in moving the knight like a true knight by dropping it directly to the (1,2) square if this is existent and, in the contrary case, to follow moving like nightrider until it lands on an existent square.