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On Designing Good Chess Variants. Design goals and design principles for creating Chess variants.[All Comments] [Add Comment or Rating]
Derek Nalls wrote on Sat, Feb 18, 2012 09:54 PM UTC:
'It seems you want to erode the meaning of 'Chess variant', to become synonymous for 'board game'.'

I don't have any 'want' whatsoever, in this case.

No.

Any one-player board game such as a puzzle or solitary connection game is definitely not a chess variant.  Therefore, chess variants, even by the most holistic, responsible definition, are merely a subset of board games.
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'I think it is very good to have language where you can make a distinction between Chess (variants), Checkers (variants), Go (variants) etc.'

I agree that distinctions in language are useful.  I also think it is equally important to recognize overwhelming similarities that are often overlooked, disregarded or trivialized.