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sorry didnt see your comment till now :)
well u know, i dont really like some of these names either, though i dont mind the 'tripper', however, i didn't make these names up, i got them from George Jelliss's site 'all the king's men'.
http://www.mayhematics.com/v/gm.htm#L
About the 'lancer', i dont mind that name, but, i know i didn't make it up but i can't seem to see a 4-2 leaper mentioned on that webpage lol.
While i'm here, i have been thinking about what some people have said about the tripper able to check on move 2 and maybe this is no good, and, maybe u guys are right, haha, i'm thinking of updating this game and simply just taking the offending trippers away, i tried this out and it seems to play just as good as the game does in it's present format.
Also, there are two other weird leapers that i'm sure would hardly be in any games, these are the 'root-65-leaper' (8-1), (7-4) and the 'root-85-leaper' (9-2), (7-6). I was thinking of putting them in the promotional line to the rook, after the 'fiveleaper', but it wont work on a 10x10 board haha, so, sadly, i'm thinking of a 'sky high' variant with these leapers on a 12x12 board.
anyways, thanks for your comments and interest in the game :)
ok, i found where i got the name 'lancer' from, this page here,
http://www.ktn.freeuk.com/9a.htm#%282%29