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(zzo38) A. Black wrote on Fri, Jan 9, 2009 07:04 PM UTC:
I have some ideas for a chess variant based on ADOM:
  • Traps: Traps can be created with wands of trap creation in ADOM. When a creature lands on it, it activates. The type of trap depends on which diagonal it is generated on. In a chess variant game you can provide a way to create traps and when a piece lands on a square containing a trap it will activate.
  • Wands/spells: Some wands/spells have effects that will bounce off walls, such as magic missile, far slaying, etc. Possibly in a chess game some effects can bounce off the edges of the board.