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Dibs![Subject Thread] [Add Response]
M. Howe wrote on Mon, Jan 13, 2003 11:46 PM UTC:
Hey!  I rather like the Chess++ idea.  And it even fits my game concept
thematically.  Dibs again!  ;)  So here's a coding question for Peter or
the other top ZRF experts.  I'd like to set up a game where pieces are 'in
the queue' off the board behind specific pieces that start in the array. 
For example, let's say that a 'general' starts in the queue behind the
'cardinal.'  When the cardinal moves away from its array square, the
general appears there.  This only happens once, though, and additional
moves by the cardinal do not create more generals.  This idea might allow
me to incorporate unorthodox pieces on the standard chessboard without
clogging up the array and therefore bogging down the opening.  And who
wants clogging and bogging, anyway?  But I need to playtest it.  Any hints
on the best way to code this in Zillions?  I could probably come up with
something, but I have the feeling it would take me ten times as long to
reason it out as it will take Peter et.al.  Thanks!