Actually, I think Forth is a excellent program language, and I like Forth. I do think there are some problems with Axiom, for one thing you have to write your own evaluation function even if you don't want to. And Axiom also requires some Zillions code to be written as well. Also it has many problems that it has just because Zillions has these problems also. For example, you have to make picture for each piece and the board, for each game you have to do that (with Z_GenImg library you don't have to do that though). And some things just can't be done in Zillions even with a external engine. In addition, neither Zillions nor Axiom is free software.
But, I am working on a new program, called Moxia ('Moxia' is a anagram of 'Axiom'), which is free software (free as in speech, and also as in you don't have to pay), standalone (doesn't require Zillions or Axiom to run), cross-platform (XUL-runner based), and more things. Such as making stacks of multiple pieces on the same cell, not requiring icons of pieces (text-based coding can be used), fix some bugs present in Zillions (such as having multiple partial moves to the same location), and various other things. Moxia is also Forth based.
Actually, I think Forth is a excellent program language, and I like Forth. I do think there are some problems with Axiom, for one thing you have to write your own evaluation function even if you don't want to. And Axiom also requires some Zillions code to be written as well. Also it has many problems that it has just because Zillions has these problems also. For example, you have to make picture for each piece and the board, for each game you have to do that (with Z_GenImg library you don't have to do that though). And some things just can't be done in Zillions even with a external engine. In addition, neither Zillions nor Axiom is free software.
But, I am working on a new program, called Moxia ('Moxia' is a anagram of 'Axiom'), which is free software (free as in speech, and also as in you don't have to pay), standalone (doesn't require Zillions or Axiom to run), cross-platform (XUL-runner based), and more things. Such as making stacks of multiple pieces on the same cell, not requiring icons of pieces (text-based coding can be used), fix some bugs present in Zillions (such as having multiple partial moves to the same location), and various other things. Moxia is also Forth based.