1. Tell me where you can acquire the pieces to do this? Saying, 'Well we
can make our own' isn't something someone you introduce the game to, will
actually do
The future of chess, I suspect, is on computers and the internet within the virtual cyber-realms created by software. Any initial lack of physical pieces should not hinder the popularity of a variant.
2. If people thing adding two pieces between queen and rook level is too
powerful, how is having a rook fly down to the other side and promote, and
the other pieces going to not be overpowered?
Surely a Rook promoted to RN is a less powerful outcome than a Rook and newly dropped RN ?
3. Is the main concern 'congestion'? ...
The main concern is surely playability? Unless a variant plays well it is unlikely to gain a following, however well it is promoted.
I will say the point about gating is that it is a useful way to integrate
new pieces into older games. As is promotion.
If you don't happen to like it, or anything drop related, you are forcing chess to follow the same way it has always been, that being fixed positions
I am not forcing chess into anything, merely suggesting a way for using RN and BN within an 8x8 board. Besides, neither 'drop' nor 'promote' will change the fixed nature of the starting position. The only solution to that is to introduce non-determinism.
1. Tell me where you can acquire the pieces to do this? Saying, 'Well we can make our own' isn't something someone you introduce the game to, will actually do
The future of chess, I suspect, is on computers and the internet within the virtual cyber-realms created by software. Any initial lack of physical pieces should not hinder the popularity of a variant.
2. If people thing adding two pieces between queen and rook level is too powerful, how is having a rook fly down to the other side and promote, and the other pieces going to not be overpowered?
Surely a Rook promoted to RN is a less powerful outcome than a Rook and newly dropped RN ?
3. Is the main concern 'congestion'? ...
The main concern is surely playability? Unless a variant plays well it is unlikely to gain a following, however well it is promoted.
I will say the point about gating is that it is a useful way to integrate new pieces into older games. As is promotion.
If you don't happen to like it, or anything drop related, you are forcing chess to follow the same way it has always been, that being fixed positions
I am not forcing chess into anything, merely suggesting a way for using RN and BN within an 8x8 board. Besides, neither 'drop' nor 'promote' will change the fixed nature of the starting position. The only solution to that is to introduce non-determinism.