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Net Chess. Variant of InterGrid Chess. Move between intersections. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Tony Quintanilla wrote on Mon, Feb 13, 2006 05:33 PM UTC:
Thanks Michael for the kind comments. I have now posted the ZRF. Yes, I've
played it against ZOG to test the game mechanics, unfortunately ZOG plays
this game very poorly. 

I also hope that the game plays well! But I'll have to wait for a human opponent!

ZOG vastly overvalues moves to the intersections. I considered multiplying
'add''s for standard moves, but even with 3 adds, it did not alter
ZOG's priorities (besides making you choose between multiple identical
moves, which is annoying), so I abandoned this approach. As with many
games that significantly alter movement structure, ZOG is mostly useful to
test the game mechanics and to play by e-mail.