Ok, now I was able to start the game against myself (using Internet
Explorer). My mistake was that I didn't select an opponent in both
browser windows. Here is my first impression of this chess variant,
certainly this could be different if I played with a real opponent.
The attempt to create a real-time chess variant is very original, may be
Verve is a first such chess variant. I first thought that Verve is a
variation of Dark Chess (if not count real-time way of play), but then
noticed that it has complete different visiblity rules. It seems that in
difference to Dark Chess in Verve too much information is visible, why
didn't you want to use elegant and simple visibility rules of Dark
Chess?
Also not clear why you need to delay the game play when both players
selected thier moves. I would suggest the following move
synchronizations:
* game starts
* player A makes a move
=> the move immediately made on the board, because player B is not moved
yet, player B doesn't know that A already moved
=> player A can't make a second move before player B moved or 10 (or
whatever) sec are passed.
* 10 sec are passed, but player B didn't make a move
=> player A can move now
* player A moves,
=> move immediately performed
* player B moves,
=> move immediately perfromed
etc.