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Comments by JaredMcComb

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Xorix Shogi. Shogi where piece movement are XORed with captured pieces. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Jared McComb wrote on Sun, Jan 22, 2006 11:19 PM UTC:
If I may clarify Larry Smith's clarification: When one piece captures 
another, the capturing piece gets all the captured piece's moves, except 
for those it already had, which it loses instead.  It's a bit of 
a 'toggle' if you will.

I tried to say that almost immediately after this game was posted but for 
some reason the comment system decided it hated me.

Navia Dratp. An upcoming commercial chess variant with collectible, tradable pieces. (7x7, Cells: 49) [All Comments] [Add Comment or Rating]
Jared McComb wrote on Wed, Jan 25, 2006 01:01 PM UTC:
It's too expensive for me too -- although my brother and I
would love to get into it.  I guess we'll have to wait for a video game
release.  ;)

Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jared McComb wrote on Wed, Feb 1, 2006 06:10 PM UTC:
It's a shame, really -- I always liked the word 'quintilliard.'

[Subject Thread] [Add Response]
Jared McComb wrote on Sat, Feb 4, 2006 01:43 PM UTC:
'Gary, I believe that Manabu Terao and Manabu Terao are two different
people as much as I believe that Gus Duniho and Fergus Duniho are two
different people.'

No offense, but you could have saved some time and just said that in the
first place.  ;)

Recognized Chess Variants. Index page listing the variants we feel are most significant. (Recognized!)[All Comments] [Add Comment or Rating]
Jared McComb wrote on Wed, Feb 8, 2006 03:00 PM UTC:
I would like to nominate Yonin Shogi. It is a very capable (not to mention enjoyable) adaptation of the classic Shogi for four players, and its handling of check and mate is unique and opens up a strategic level not available in most other four-handed games.

Regenbogen ZIP file. Unusual spectrum-based game with Wizards, Clerics and Spirits.[All Comments] [Add Comment or Rating]
💡Jared McComb wrote on Sun, Feb 19, 2006 09:35 PM UTC:
No offense, but I'd prefer that the ZRF for this game reflect the rules
correctly.  Not being very adept at programming myself, would you mind
doing this 'hacking' and updating the file accordingly?

Also, does this require Zillions 2.0 to work properly?  I haven't got
that so I won't be able to play this myself if it does.

Recognized Chess Variants. Index page listing the variants we feel are most significant. (Recognized!)[All Comments] [Add Comment or Rating]
Jared McComb wrote on Wed, Feb 22, 2006 02:15 PM UTC:
Whoops, I didn't think that I shouldn't nominate it because I made the
page.  I thought that I could do so because I didn't invent the game.

As for its popularity, it was made into a Super Famicom (Japanese SNES)
game (not many CVs are besides Chess and Shogi), although the rest of your
argument sort of makes this a moot point.

3-Dimensional Eight Level ChessA game information page
. TRUE 3D Chess on an 8 x 8 x 8 board.[All Comments] [Add Comment or Rating]
Jared McComb wrote on Wed, Mar 22, 2006 04:42 PM UTC:
Link not broken.

Neutral Subject Chess. Most pieces start neutral, and players compete to recruit them. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jared McComb wrote on Thu, Apr 6, 2006 12:56 PM UTC:
I don't get it. Could someone help explain this to me? A diagram or two would be helpful as well.

Jared McComb wrote on Sun, Apr 9, 2006 08:14 PM UTC:
So basically, any neutral piece that is attacking any non-neutral piece becomes yours at the end of your turn?

Jared McComb wrote on Mon, Apr 10, 2006 02:51 PM UTC:
Okay, I get it now. Thanks for your help, guys. It's a great idea but I'll have to try it out before I can give it a proper rating.

Decay Shogi. Pieces decay if held too long. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Jared McComb wrote on Fri, Apr 14, 2006 03:55 AM UTC:
Oooh, I like this idea! Can someone ZRFolize it?

[Subject Thread] [Add Response]
Jared McComb wrote on Fri, Apr 14, 2006 06:39 PM UTC:
So it looks like Looney Labs is discontinuing the single-color stashes in
favor of their new 'Treehouse' system.  Single-color stashes will still
be available in their online store, while supplies last - but they do have
Cyan available.

Linkage: http://www.looneylabs.com/whybuy/treehouse.html

Little Trio. Small variant combining Chess, Shogi, and Xiang-Qi. (7x7, Cells: 49) [All Comments] [Add Comment or Rating]
💡📝Jared McComb wrote on Fri, Apr 28, 2006 03:53 PM UTC:
I am considering a 9x9 version of this game. In the meantime I encourage people to play this one and give me their thoughts.

💡📝Jared McComb wrote on Sun, Apr 30, 2006 01:25 AM UTC:
Yes, I probably could -- if I could program Zillions files.

Alfaerie Variant Chess Graphics. Set of chess variant graphics based on Eric Bentzen's Chess Alpha font.[All Comments] [Add Comment or Rating]
Jared McComb wrote on Sat, May 20, 2006 03:20 PM UTC:
The zebra has stripes but the tiger has none... ???

Ninety-one and a Half Trillion Falcon Chess Variants. Missing description[All Comments] [Add Comment or Rating]
Jared McComb wrote on Mon, Aug 14, 2006 12:07 AM UTC:Average ★★★
'Wow, let's use really big numbers to try to impress people!'

[Subject Thread] [Add Response]
Jared McComb wrote on Thu, Aug 24, 2006 11:01 PM UTC:
I've just received a custom Omega chessboard which I ordered awhile back. 
It is made of quarter-inch plywood, laser-etched and stained.  I hope to
post some pictures soon, especially if there is any interest.  ;)

Jared McComb wrote on Fri, Aug 25, 2006 01:05 PM UTC:
I already had an Omega set, so of course I had the pieces for it. I ordered a board because the cardboard board that came with the set has been used so much that it is starting to fall apart. As for cost, it was... expensive. ;)

Dragon. Missing description (9x15, Cells: 135) [All Comments] [Add Comment or Rating]
Jared McComb wrote on Tue, Sep 12, 2006 01:26 AM UTC:Poor ★
Poor in part to counteract the excellent, but mostly because that is my
opinion.

The game is needlessly complicated and too confusing to learn, and in
addition, the page and diagram are just plain ugly.  And I believe Andy is
correct in saying that Nicholls' arguments are both condescending and
outrageous, although I'm not sure that the LoTR series qualifies as
'second-rate.'  (I really need to go read 'em...)

At the community college that I graduated from, there was a student
association called 'Writers' Guild,' where students and faculty could
bring things that they had written and get opinions on them.  The one
major rule there was, after reading something you wrote, you couldn't
defend it while other people critiqued - and it WORKED.  I believe that
this community could almost definitely improve if people here acted by
this rule for a while after their articles are posted.

Jared McComb wrote on Tue, Sep 12, 2006 11:14 PM UTC:
'As a final note, a 'you can't reply to criticism to your game' rule
would stop a lot of flame wars here. Then again, it would also give trolls
who just want to hurt people's feelings more power.'

Which is why it shouldn't be strictly enforced - the Internet is much
more open than a small room with a dozen people in it and so there should
be a little leeway, or an option to disregard the thing altogether.  And
besides, if a game is truly good, it will show through peoples' opinions,
not through some interweb troll's offensive comment.

So what's YOUR favorite?. Yeah, we've got a list of recognized variants. But what games are YOUR personal favorites?[All Comments] [Add Comment or Rating]
💡📝Jared McComb wrote on Wed, Sep 13, 2006 05:00 PM UTC:
To Mr. Gilman: there is a reason that I suggested people try to disclude Recognized variants. ;)

Yo[n]o Shogi. 4-player Shogi variant with all 8 kinds of piece (fewer of some) on a standard Shogi board. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Jared McComb wrote on Sat, Oct 21, 2006 05:31 PM UTC:
There is a typo in the diagram - one player has no Silver - and by 'W'
you mean Lance, right?

Haven't tried it yet but it seems that the large number of long-range
pieces will overpower the game more than in Yonin Shogi.  Plus it doesn't
have the rules Yonin does about handling check and mate, which IMO is the
best way to do it - but on the other hand, entirely removing the pieces of
a defeated player from play seems like it might make the endgame more
interesting and help control the large number of long-range pieces. 
(Question: are the mated player's in-hand pieces also retired from play?)

Tardis Taijitu. Xiang Qi board but with movable, bigger-inside-than-outside Fortresses. (3x(9x10), Cells: 144) [All Comments] [Add Comment or Rating]
Jared McComb wrote on Mon, Dec 4, 2006 02:39 PM UTC:
...So what happens if you stick a Tardis inside another Tardis? :P

Rook Mania. Game where all pieces have different sorts of Rook-like moves. (7x7, Cells: 43) [All Comments] [Add Comment or Rating]
💡📝Jared McComb wrote on Wed, Apr 30, 2008 02:14 AM UTC:
I wonder whether this concept would work better in a hexagonal setting...

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