Enter Your Reply The Comment You're Replying To Roberto Lavieri wrote on Tue, Feb 22, 2005 04:42 PM UTC:In my particular opinion, Shogi is superior to Mortal Chessgi, and this is superior to Chessgi. The power of pieces in Chessgi is not the best for the game, White has a clear advantage and, very probably, this game is a White victory. Once a team has some material advantage, its weight is much more than in Chess, it is not the case in Shogi, because the power of pieces is relativelly small, fact that seems to be in favour of beauty and complexity of the game, and by these reasons Shogi is an extraordinary game, product of many years of evolution. No, Chessgi game play is not so beautiful, and it can be guessed soon who is going to be the winner in many cases, so deepness is not as clear as supposed. Yes, Mortal Chessgi may work better with some weaker pieces, like Ferz or Wazirs, and the Queen can be substituted by a weaker piece. It is very possible that richness and beauty of the game may increase, but I don´t know until some tests were performed, and I´ll try to do that when my time gives me a chance. I firmly believe that Marsellais Chess works better with weaker pieces, and I´m going to prepare a game with this characteristics to see, it is very possible that surprises are going to be great. Marsellais and variants are not easy to implement in such a way the Computer is a good player. Zillions plays it poorly, regardless the tricks used in the ZRF. The future?. I don´t know, but I believe that FIDE-Chess interest in going to fall down in the future, and a related new game can come. Grand Chess, or a variant, has good chances, perhaps adding some complexities and refined rules to add new sthetics to the game play, because it is deep enough, much more than FIDE-Chess. Don´t be iluse, these are, on the long term, the characteristic that are going to be selected by the players: Beauty in tactics and strategy, and deepness. I coincide with Antoine, Ultima and related games are a quantic jump and it is not supposed it is the natural evolution of a game, but interest in Ultima-like games can grow to the point these games are played widely, and it should be a good moment for a displacement, if interest in Chess fall down. Nova-Chess and Mercenary are both in similar lines, but one favours personal selection, the other randomness, I´m not sure what thing is desiderable, but, by the way, the name 'Mercenary Chess' is one of the worst possible, in Marketing language, so a change in the name is priority one for those who think this class of games can success in the future. And don´t discard Arimaa-like games. The fundamental idea is well thought, and it can offer very interesting possibilities, it is not expected that computers can play it at unbeatible levels, unless quantum computers appear, and it is not expected soon, some people balieve it is only theory, but physically there are important obstacles that can´t be saved unless in some ideal and extremely rare environments. By now, I´m enjoying the things we are doing in this Pages. It is the present, as it is Chess, Shogi and Xiang-Qi. All of us are speaking in Meta-Chess language, and our work is counting to the future. Be sure. Edit Form You may not post a new comment, because ItemID The Future does not match any item.