Enter Your Reply The Comment You're Replying To Joe Joyce wrote on Mon, Nov 17, 2008 02:36 PM UTC:George, let me jump around a bit. I was looking at Templar when you made the 2014 comment, which includes Great Shatranj. So let me do a game from 2010, one from 2014, and one not yet chosen, instead of the 3 from 2010. Templar is, again, an add-on game, but very nicely done. The 4 square long added ranks put a little more into the game than the usual 2 squares at each end. And the templar is a nice piece. But it is one of a cluster of similar and complementary pieces [eg: Gary Gifford's fye'tin] and feels just a touch incomplete by itself, because it's an asymmetric piece without its complement in the game. I'd put this game right next to the line of acceptability, not sure which side, 2 steps from the ideal next chess, whatever that is. Great Shatranj is a fine next shatranj game, but that would seem to make it a less-than-fine next chess game. Let's compare and contrast it with a game that is a good choice for a next chess, Falcon Chess. Both are played on an 8x10, with similar setups - 10 pieces on the back ranks and 10 pawns each on the second ranks. But they're not the same pawns. Falcon uses modern pawns, with a double first step and en passant rules, Great Shatranj uses the older 1 step pawns. [Not much difference, you'd think, but openings play differently with 1-step pawns, and modern players often don't have the patience to develop the pawns properly, leading to some mid and late game contortions on occasion, because games are often won or lost on the pawn structure.] The king and knights are the same in both games, but the remaining pieces are literally worlds apart. Falcon Chess is in a classic traditional Western chess variant mold. It is an expansion of orthochess, using a matched pair of sliders [rather than the unmatched pair of power pieces often used in 8x10 games]. It makes 1 basic change, integrating a second, shortrange, pair of sliders into the game, which maintains all the standard chesspieces and rules 'as is' [except specific castling rules, adjusted to be more flexible and for a larger board]. Great Shatranj, on the other hand, while it, too, makes 1 basic change, leaves almost none of the pieces intact. Great Shatranj is alternate history: Capablanca Chess in a Grand Chess setup, with all of the sliders changed to 1 or 2 square leapers. That the pawns also become shatranj pawns, with no double first step, is almost incidental, though this does slow the game down a bit more. For it is a slower game than orthochess, more strategic and deliberate. And this is probably a second strike against it, for the modern game is made for slashing attacks, the devastating blow, the quick kill. And that can't happen in Great Shatranj. Though there is great scope for tactics and strategy, Great Shatranj is very definitely ancient warfare, lacking all the speed of modern warfare exemplified in our western chess pieces. Perhaps Charles Daniel has the right of it by providing a standardized large board with a core chess setup, and extra pieces to drop into the corners. But of the three games discussed here, Falcon is Track 1, a NextChess contender; Templar is Track 1&1/2, too close to the dividing line to tell; and Great Shatranj is a NextShatranj contender, Track 1 in another time and place. [And Track 2 here.] Edit Form You may not post a new comment, because ItemID NextChess3 does not match any item.