Enter Your Reply The Comment You're Replying To Reinhard Scharnagl wrote on Tue, Oct 7, 2008 08:07 PM UTC:Harm, FullChess games have moves defined by TWO seperatedly to be clicked squares. Those fields are encoded within the algebraic move encoding sent by the engine before. In doubt, e.g. at promotings, the GUI is prompting possible moves to be selected by the user. After any move the engine is sending the current X-FEN position to be interpreted and displayed by the SMIRF GUI. The GUI is absolutely unable to generate any Chess move by itself or to modify the board position by its own means. Go is defining its moves by exactly ONE to be clicked square. Thus Go belongs to a different family of board games, for which a similar approach would be possible. Edit Form You may not post a new comment, because ItemID Standards does not match any item.