Enter Your Reply The Comment You're Replying To Gary Gifford wrote on Fri, Mar 17, 2006 11:05 AM UTC:Sam commented that - 'It's a shame there isn't as much interest in board games as there used to be in Ohio. I think this is because people are playing online games instead.' GKG response: I need to clarify, it is really the 'my neck of the woods' part of Ohio (east of Cleveland, along the Lake). Other areas of Ohio: Cleveland (south of it and west), Akron, Dayton, Columbus, and Cincinnatti seem to still be doing well at chess. I managed to run a city club in my area from 1996 up to 2005. Even had rated USCF tournaments.... the last one had 3 people sign up. And the city's support for chess went belly-up. Sam also wrote: 'I never went for online games; if I am playing someone at Chess and losing, I want to be 100% certain that my opponent is not cheating so I can feel that he is winning fairly. I can never do that on the internet. I think an essential human element is lost when people interact with computer screens instead of real live people.' GKG response: I certainly understand. I had actually quit playing on-line and e-mail games for that very reason. Then I was happy to find Chess Variants and I thought, 'Great, games that computers can't play.' But then I found out that lots of games could be played by computers.... even my own Pillars of Medusa (my first game)... I believe that the only true fair games are the ones we can play over-the-board, face-to-face, in one sitting (no adjournments). But with players scattered all over the world, we simply must be appreciative on the positive aspects of computers and games which are: 1) they provide a means of playing against other people, all over the planet 2) they provide a good training arena 3) they make for easier write up of game literature (chess books, etc) 4) they allow for the creation/presentation of complicated games, that seem to need computer intervention in order to enforce actions that the human-mind can find time consuming. Time Travel Chess, for example, is well at home on the computer...without it, the re-visiting of the past becomes more time consuming and prone to error. 5) With this CV site (and possibly others like it) the computer provides a means for us to quickly create and share new games. They allow for game communications (talking) between players and developers, thus speeding up game evolution. I think these positives highly outweigh the one negative, which is that some opponents might sit back and enjoy a burgandy, and while you think you are playing against them, are instead playing against a silicon monster. Edit Form You may not post a new comment, because ItemID CrossnTheRubicon does not match any item.