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Ben Good wrote on Fri, Aug 16, 2002 12:25 AM UTC:
caissa is a good game, it's fun and light and games don't take that long to play. freeling isn't so big on it anymore tho, it used to be on the mind arena and it's not anymore. but i still think it would be a good one for the tourney. flip shogi is a good one also. <P> i'd recommend against rifle chess. i found it to be a very poor game. <P> i'd also wondering about what we're going to do for time constraints. i know from experience that a general statement 'everybody should move as fast as possible' doesn't work; everybody moves as fast as possible until they're busy with other things in their lives, or the game gets to a complicated state. a move per day doesn't work either, too many people can't get online every day, nor does it give you extra time for complicated positions. i have to admit tho, that i don't have any good ideas for a solution right now. i'm now spoiled by richard's pbm, which clocks everybody's time and can be set so that each player has a total amount of time (such as 120 days) to finish their game.

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