Check out Janggi (Korean Chess), our featured variant for December, 2024.

Enter Your Reply

The Comment You're Replying To
H. G. Muller wrote on Sun, Dec 17, 2023 06:31 PM UTC in reply to Aurelian Florea from 05:36 PM:

Megalomachy next?

From a programming POV that would just be more of the same. So no!

I will probably try Minjiku Shogi first. This has burning and brouhaha squares as a novelty. Active burning should already be supported by the fairy-move-model.js file; I tested that in a modified version of Chu Shogi. There is still one problem with that, though: the function cbGetAttackers would not consider a square that can be burned as attacked. That means the King would be able to expose itself to burning. This is hard to fix, but not an issue for games that do not have a checking rule. (And not really an issue for careful players anyway.) As long as losing your King would be noticed as a loss. (Which currently isn't the case in Jocly; it only tests for checkmate/stalemate.)

I should also make some progress on piece graphics. One of the problems of starting to modify other people's software before you are fully acquainted with it is that you might do things in a way that goes against the design philosophy of doing similar things. I have for instance added slightly resized 3d pieces to the fairy set, because I was not happy with the initial design. But I am starting to discover that this could have been done not by changing the size of the piece file itself, but with instructions in the game's model file. That would be much cleaner and much more versatile.


Edit Form

Comment on the page Jocly

Conduct Guidelines
This is a Chess variants website, not a general forum.
Please limit your comments to Chess variants or the operation of this site.
Keep this website a safe space for Chess variant hobbyists of all stripes.
Because we want people to feel comfortable here no matter what their political or religious beliefs might be, we ask you to avoid discussing politics, religion, or other controversial subjects here. No matter how passionately you feel about any of these subjects, just take it someplace else.
Avoid Inflammatory Comments
If you are feeling anger, keep it to yourself until you calm down. Avoid insulting, blaming, or attacking someone you are angry with. Focus criticisms on ideas rather than people, and understand that criticisms of your ideas are not personal attacks and do not justify an inflammatory response.
Quick Markdown Guide

By default, new comments may be entered as Markdown, simple markup syntax designed to be readable and not look like markup. Comments stored as Markdown will be converted to HTML by Parsedown before displaying them. This follows the Github Flavored Markdown Spec with support for Markdown Extra. For a good overview of Markdown in general, check out the Markdown Guide. Here is a quick comparison of some commonly used Markdown with the rendered result:

Top level header: <H1>

Block quote

Second paragraph in block quote

First Paragraph of response. Italics, bold, and bold italics.

Second Paragraph after blank line. Here is some HTML code mixed in with the Markdown, and here is the same <U>HTML code</U> enclosed by backticks.

Secondary Header: <H2>

  • Unordered list item
  • Second unordered list item
  • New unordered list
    • Nested list item

Third Level header <H3>

  1. An ordered list item.
  2. A second ordered list item with the same number.
  3. A third ordered list item.
Here is some preformatted text.
  This line begins with some indentation.
    This begins with even more indentation.
And this line has no indentation.

Alt text for a graphic image

A definition list
A list of terms, each with one or more definitions following it.
An HTML construct using the tags <DL>, <DT> and <DD>.
A term
Its definition after a colon.
A second definition.
A third definition.
Another term following a blank line
The definition of that term.