The Piece: Steward Tag
Description
The Steward (also known under other names) moves as an Orthodox pawn, but without restrictions against moving backward or sideways; it moves without capture as a Wazir (one step orthogonally) and captures as a Ferz (one step diagonally)
Tagged Pages
- Aire. River variant on H-shaped board, some parts of camps further back than others. (8x12, Cells: 72) (1)
- Anglis Qi. Xiang Qi and FIDE Chess variant. (8x8, Cells: 64) (1)
- Argess. White and Black have different starting positions. (8x8, Cells: 64) (1)
- Centennial Chess. 10x10 Variant that adds Camels, Stewards, Rotating Spearmen and Murray Lions to the standard mix. (10x10, Cells: 100) (1)
- Cross-Eyed Chess. Two player variant on cross-shaped board. (12x12, Cells: 84) (1)
- Decimaka. Game where pieces promote on making a capture. (1)
- Decimaka (revised). Game where pieces promote on making a capture. (10x10) (1)
- Dream Chess 46. 46-squasre variant played from opposite corners of a FIDE board with the other corners removed. (8x8, Cells: 46) (1)
- Dream Chess 47. 47-square variant played from opposite corners of a 7 by 7 board with the other corners removed. (7x7, Cells: 47) (1)
- Empty Cube Chess. A variant using the faces of an 8x8x8 board with no triaxial moves. (8x(8x8), Cells: 296) (1)
- Frontofhouse. Captured pieces return with only their forward moves. (8x8, Cells: 64) (1)
- HnefaChess. The best combination of Chess and Hnefatafl. (Cells: 228) (1)
- Horus. Game with Royal Falcons where all pieces start off board and most captures return pieces to owner's hand. (7x7, Cells: 44) (1)
- Interdependent Chess. A 42 square variant in which pieces borrow capturing ability from other pieces. (6x7, Cells: 42) (1)
- Irwell. Gain an advantage by crowning your enemy. (8x10, Cells: 80) (1)
- Jester Chess. Large variant, with four new pieces including Jester that imitates opponents last type of move. (10x11, Cells: 110) (1)
- Jupiter. Huge chess variant on 16 by 16 board. (16x16, Cells: 256) (1)
- Leaping/Missing Bat Chess. Large variant on a 16x12 board with many fairy pieces. (16x12, Cells: 192) (1)
- MiTaWi. A variant combining elements on Mitregi, Taijitu Qi, and Wildeurasian Qi. (14x12, Cells: 64) (1)
- Mitred Framing 1: 8x8 to 10x10. Adding a rim of forward-only pieces around a FIDE-size board. (10x10, Cells: 100) (1)
- Mitred Framing 2: 9 files to 10x10. Puts most pieces of 9-file variants on FIDE board and adds extra rim including middle-file piece and Shogi-style extras. (10x10, Cells: 100) (1)
- Mitred Framing 3: 6x6 to 8x8. Adding a rim of forward-only pieces around a 6x6 board. (8x8, Cells: 64) (1)
- Mitregi with compounds of duals. An extra border around the Gnuqi and Wildebishogi array houses forward-only counterparts. (11x11, Cells: 121) (1)
- Motorotor. Variant where two platforms slowly orbit a central board. (11x11, Cells: 43) (1)
- Napoleonic Chess. Large chess variant with the `spirit of the Armies of the Napoleonic period'. (14x14, Cells: 196) (1)
- Once More, with Deans. Subvariants of River-with-university-and-cathedral series with extra piece type. (1)
- Steward Chess. Kings are able to "crown" pieces, giving them extra moves. (8x8, Cells: 64) (1)
- Super-Chess. On a 12x12 board with slightly more powerful pawns and knights. Armies start back-to-back. (12x12, Cells: 144) (1)
- The Toddler. Large variant with powerful pieces and an intricate net of protections. (11x11, Cells: 121) (1)
- Torus Chess (The Shape of Space). Chess on a torus from the book "The Shape of Space". (8x8, Cells: 64) (1)
- Treeleaders Chess. Large variant with non-similar armies. (9x10, Cells: 90) (1)
- UC-170-13. Universal Chess version featuring 170 different kind of major pieces and 13 different kind of pawns. (8x8, Cells: 64) (1)
- Veteran Chess. Most pieces can or must irreversibly promote when they capture. (1)
Parents
- Piece - Parent tag for noting a specific type of piece in a game