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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND (`InventorID` = 'TerryJones' OR `InventorID2` = 'TerryJones') ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- Ascending the Throne. When the king is lost, another piece becomes royal. (8x8, Cells: 64)
- Attending Pawns. Pieces have their personal pawn assistent.
- Berserker Pawns. Pawns may go berserk to protect their King and once per game in addition. (8x8, Cells: 64)
- Cowardly Crew. After a capture, adjacent pieces can change sides. (8x8, Cells: 64)
- Cruise Pawns. Pawns can shoot away like cruise missiles. (8x8, Cells: 64)
- Little Great Chess. Chess on an 8 by 8 board with lots of new pieces, and rules like prisoner exchanges, throne ascensions, reinforcements. (8x8, Cells: 64)
- Recruiter Chess. Capturer recruits on adjacent squares.
- Reversi Chess. Pieces closed in on a line can be converted to the other side. (8x8, Cells: 64)
- Subversion / Conversion. Pieces can be bribed to switch sides.
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