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Catapults of Troy ZIP file. Large variant with a river, catapults, archers, and trojan horses![All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Mon, May 16, 2005 08:30 AM UTC:Good ★★★★
havn't played much yet but this game is no doubt highly original, well done :)

📝Antoine Fourrière wrote on Mon, Oct 19, 2009 09:07 PM UTC:
I have removed a bug. A Ram sliding off a Catapult captured by replacement instead of destroying everything on its way.

Ji Shi wrote on Wed, May 26, 2010 05:32 AM UTC:Good ★★★★
I played the game last night for hours. It's simple and easy to learn
though many complex strategies can be disigned using the catapult, the
bridge builder, the troy horse and the ram.

The river is the most important on the board. I like the non-bridge
opening. I used to develop at my side, finding weakness of the opponent
build a bridge at a right time and position. But there is a problem that
when the white builds a bridge, the black can remove it immediately. After
three times repeats it would be a draw. If you have lost your catapult and
horse and the opponent still has a bridge builder, you'll never pass the
river.

The river is balanced by the catapult. It's easy to catapult a horse
across the river, even a pawn to the promotion rank. So a player has to
defend every square of his side at the beginnin of the game. I'm afraid
that players would emphasize more on defense than on attack.

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