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That's how Falcon Chess 8x10 operates. There is no interest in shuffling per se. Instead from 7 to 9 arrays stand out, and they should be able to be whittled to 4-5. Two are ''offical chess'' now, in what is still just an intellectual construct: RNBFQKFBNR and RNFBQKBFNR. For five years Abdul-Rahman Sibahi prefers in order RFNBQKBNFR and RBFNQKNFBR (Templars). There are also FBRNQKNRBF (Pyramids) and FRNBQKBNRF (Cheops). On the principle Falcon is the complement to RNB, the same way Bishop was the complement in year 1500 to ancient Rook and Knight, there should be from 2-5 starting arrays instead of settling on only one, for our 21st-century stamp. In all the above, Q and K are sometimes reversed but that's the same array; and there are others named than those parenthesized. There are different arguments for more centralized Knights and unprotected Pawns in one or another. All these issues to resolve for line-ups of just one ''CV.'' (Carrera-Bird-Capablanca also substantially resolves to determinations of arrays numbering 10 or 20. In general, specifying a few arrays to 4000 CVPage CVs will just increase that 4000 to 12,000 or 16,000, because most write-ups are for one particular initial position.)
One could combine a shuffle with formations, to provide a way to have a sound layout of pieces, but force people to adjust to openings they don't play normally (a reason why there is shuffles). Key would be to properly evaluate the the strength of a formation in contrast to another one. You also would have to factor in things like whether a formation has castling, can be subject to its pawns having En Passante, and so on.
Rethinking arrays, in c960 if keeping King and Queen central, there are only rnb, rbn, brn, bnr, nrb, nbr, for 6 symmetrical, and they're all good on 8x8. Others with the Rooks' boxing in King too, with unsymmetrical included now too, number all together the 6x6, or 36, and they're all okay. Keeping k and q at d1 and e1 might be next in importance to what Fischer already implemented, castling to c1 and g1. In rnbf on 8x10, there should probably be all 24 starting arrays with k and q central, xxxxQKxxxx, but keeping the two xxxx reflecting each other all the time, symmetrically. A couple of the 24 are not so good, such as a Bishop immediately hitting an unprotected Pawn, but Abdul-Rahman and I had too few before with our only 5-10. Many c960 have Bishop (and Q) from array attacking unprotected Pawn after one pawn move, even within the 36 above.
Why not create a few standard formations, say swap the Bs & Ns, or put both Ns on one side and both Bs on the other, that you choose randomly for each player. Place the Ks and Qs in the middle 2 squares, again randomly for each, short and long castling depending on each king's initial position. So you've got RNB, RBN, RNN, and RBB, and with the K and Q random, there's 8 possibilities/side, or 64 different opening setups. All are close, I think, and might be balanced enough to work. If not, pick the 32 most balanced, and just use those. The generalized opening strategy for all possibilities should be fairly obvious, but I suspect the individual details would be sufficiently different that the memorization of the first 20 moves of a few hundred openings would be much less an advantage. However, all of a player's actual chess ability is totally untouched by this scheme, and the general opening principles are already very well established. If you wish to get out into the deep end here, you could play a game where one side had all 4 knights and the other, all 4 bishops, or add both possibilities into the mix and strain people a little bit. ;-)
George, did we just accidentally agree on something? I didn't see your comment before posting mine. I'd lean toward keeping the rooks in the corners to start, anyway, so players could castle normally. Swapping the 2 similar-value pieces is relatively innocuous. In fact, now that I think of it, it's highly likely it's been proposed before. If so, is there any information on how well it works? Reining in Bobby Fischer - gee, that sounds almost conservative. It may actually fly with the chess community. :-D
Hey Joe. I guess we could swap the positions of the Knight and Bishop (and maybe even Rooks). The main idea I was looking at was to keep the pieces in their same columns, but have placement in the first three rows, with pawns in the second or third row, and the other pieces behind them. I would allow for swapping of king and queen pieces. I believe we also need some guidelines like: 1. Castling is only permitted if the King is in the same row as a Rook at the start of the game. I would also look to have it so that the King would need to have pieces between it and a Rook. 2. Rooks must be either a row behind or in the same row as the King. 3. Pawns on the second row get to move one or two spaces to start. These pawns that move one or two spaces are at risk of being En Passante'd. Pawns that start in the third row only move one space forward to start. En Passante is a weakness of a pawn, that another pawn can do to it. 4. Unless randomly selecting formation to start (like a shuffle), the white player picks what formation they want to use, then the black player selects their formation. 5. King and Queen may swap position (this changes how castling might work). Bishop, Knight and Rook stay in the same column they would normally be in FIDE Chess. My preference includes using King capture instead of checkmate, and also promoting pawns to pieces that have been captured, but I don't want to make this a requirement. The focus is on formations. Also, if people want to have more modifications, feel free to here. These are guidelines. Again, the key is adoption of the basic idea, not holding this locked down and unchangeable. I leave it up to others to play with more. I have played around with multiple formations using Fritz and ChessV and Zillions, and you get interesting results here that look like it is playable. Anyone want to write this up as a legitimate chess variant? I personally believe formations are a worthy element to be added to the world of chess variants. By combining it with mutators, different board, reserve (pocket) pieces, and other things, I believe we can have a way to have a version of chess with a LOT of different scenarios, maybe even a base version that could serve as THE main form of chess for the variant community.
Here are Hutnik's bases above, Near Chess and Near versus Normal Chess.
Near Chess is here: http://www.chessvariants.org/index/msdisplay.php?itemid=MSnearchess Near vs Normal Chess is here: http://www.chessvariants.org/index/msdisplay.php?itemid=MSnearvsnormalch John K Lewis had suggested ideas found in Near Chess, but then chopped off the ends that were vacated, and was the first run at Simplified Chess. The board then became 8x7 and the final version of Simplified. I believe a Simplified Chess board is a good addition to the world of Chess variants. I did disagree with Mr. Lewis chopping off the last row in the initial Simplified Chess.
An entry as a 'variant' on the CV site, is found here: http://www.chessvariants.org/index/msdisplay.php?itemid=MSmultipleformat Please continue discussions there.
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