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Peter: Thanks for taking time to comment. You wrote, 'although I have some minor doubts about the Stones -- in my experiance, these sorts of pieces can make endgames less fun by making them slower.' My response: I dislike endgames period, so a slower endgame would cetainly be a drag. However, since all pieces (including Spearmen' can move around Stones, I can't imagine them hindering the more powerful player by much. The Stone move slow, like a King... they can hardly ward off 4 War Towers, 2 Dragon Horses, a Queen, 2 Horses and 9 Spearmen. What they can do is provide temporary protection and make someone work a little harder at getting his (or her) attack to work. You also wrote: But actual play should show if this is the case or not. My response: I agree. And with much appreciation to Jeremy Good (pre-set builder)and Antoine Fourrière (who solved a Spearman directional problem) the pre-set for Three Elephant Chess is just about ready to go. I hope there will be a few games to watch and participate in. You also wrote: The War Tower has a slight resemblence to the Mad Elephent in Mad Elephant Chess. My response: I was not familiar with your Mad Elephant... but you are correct.... there is some similarity between it, my Catapults of Troy Ram, and the War Tower. Perhaps the most important differences are that the War Towers and Rams fall apart when used (1-time use). And War Towers only impact 3 spaces... but Rams take out everything, so they are perhaps more closely related to your wonderful Mad Elephant piece. You now have me interested in Mad Elephant Chess, so I will be looking it over later this evening. Thanks again for your comments. And also to Jeremy and Antoine for the pre-set work.
I am just going to post this preset here for now, but will post it formally some time in the next week (you are certainly free to do that now, Gary, if you want, but I want to tinker with the showpiece function and maybe try to get the notation to be a little less cumbersome before I post it myself).
http://play.chessvariants.org/pbm/play.php?game%3DThree+Elephant+Chess%26settings%3DThree+Elephant+Chess
Jeremy, the Rules button in the preset brings me to Courier Chess (Modified), not 3 Elephant Chess.
This game seems to be very strategic, perhaps a bit slow, but it does not affects the fun, this game, as is, seems to be very interesting. My experience with stones is not negative, I like these pieces if you want a less tactical and a more strategical game, but I admit that it can slow the game. I need some tests to evaluate better this game; for a while, a 'good' rating.
Roberto - thanks for the comment. It is much appreciated. In part you mention Stones slowing the game; and Peter mentioned this as well. The fact that two well-respected game designers/players mention this is important to me. So I must provide a few more of my thoughts on this subject: We must consider the 'Pawn aspect' of chess when discussing the progress of these games. I offer that 'Western Chess Pawns' will actually slow a game down more than the Stone / Spearmen 2:9 ratio mix we see here. Aaron Nimzovitch wrote an entire book on the subject of 'Blockade'... he illustrated how pawns could lock up a game. Such a lock up, slowing down a game, is good if you need a blockade to defend from attack... it is not so good if you are the one trying to get through the blockade. Now, back to 'Three Elephant Chess,' if it used Western Chess Pawns the game would be slower and adding Stones would slow things down, possibly to a stand still if it wasn't for the War Tower's ability to crash through. We also must consider the Spearmen that can change their direction of movement and capture. With War Towers and Spearmen we can have no solid pawn chains to provide a lasting blockade, even with the aid of stones. Of course, there is Theory and then there is Practice. We now will need to examine the practice aspect.
In my last comment, which diverged from Stones to Blockades and pawns, I neglected to mention this interesting scenario: we could have situations in which Spearmen on both sides will form somewhat of a demilitarized zone between them... so, unlike a pawn-chain-lock in Chess, here we could have two ranks of Spearmen facing each other, separated by an empty but vey hostile rank (with all those spears pointing inward). Players would need to use War Towers to tear through such barriers.
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The War Tower has a slight resemblence to the Mad Elephent in Mad Elephant Chess.