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Let me just say, the concept for this game is one of the most brilliant I've seen, and playing it on Zillions reveals its fascinating nature.
How interesting! I wonder why you implemented it in Zillions, however, as it is has a very high branching factor.
How did you write the kanji? If there is one, can you tell me the font that you used?
The Kanji used in the Zillions implementation are my development. They are a blocky stylized form, rather then the brush-stroke form. These that are currently on this page, I cannot remember where I got them. Though I was not happy with them(there were several different styles) and changed the ones at my personal webpage. (Also added another playing piece) Unfortunately, the update was not reflected here, but the Zillions implementation contains them. I regret that I am unable to create other Kanji in block form. With so many possible characters, it could take my entire life(what's left of it, anyway) to accomplish this.
How do the Ki's sides move? It is too bad that you can't create any other graphics. The ones in my Cube Shogi are horrible.
This game looks like this: http://www.chessvariants.org/cards.dir/chex.html Is it invented independently?
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