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I think no, George. Augmented Knights ruin regular Knights and augmented Knights coalesce into deadlock with sliders with their common moves, unless augment is oblique which most of are awkward. Knight still underranks Bishop, though we are taught otherwise, as RGB is modern color but RYB is art. However, there is not yet viable solution to Knight augment problem when this gap widens.
John Smith says ''not solution to Knight augment problem when gap widens'' favouring ''augment oblique.'' Charles Gilman's solution is duals, and I think he would say compounds of duals are the better piece-types. Camel is Knight's dual and the compound Gnu, an old problemist piece, triangulates, like all duals. In fact, there are many Gnus in 'ECV'. Zebra's dual is Zemel(1,5 leaper) and the compound of the duals is called Zebu, another triangulator, good for planning moves, and you just start thinking of those squares together. However, these augmented piece-types are for boards 10x10 at a minimum and mainly 11x11, 10x12, 12x12. Since ''when gap widens'' weakens, they need to be compounds oblique -- in Chessboard math we exclude Bishop-diagonal being radial from ''oblique.'' http://www.chessvariants.org/index/displaycomment.php?commentid=2322 This started the original thread mid-2008: http://www.chessvariants.org/index/displaycomment.php?commentid=17586
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