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How about a variation, where ladders, chutes OR ladders and chutes can have a destination one square away from where it should be? Can be expanded even further to allow only orthagonal OR diagonal sidesteped destinations.
Displaced chutes/ladders are a reasonable idea, but it seemed to me that the tactical complexity of the game was already enough, maybe too much. Also, since c&l came in sequence right after Twinkie, you can see where my inspiration was at... Thanks for the interest and the suggestion.
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