@ H.G. I can understand that with all the other interesting topics you have lost the interest in 'Conquer'. I am also sure that avoiding permanent recaptures is programmatically very complex.
Apparently the idea is not particularly new in principle if you follow Jean-Louis, on the other hand the idea did not exist yet and seems to have certain advantages.
If the conquest strategy could not take root so far, because e.g. the variants 'Reinforcement Chess' or 'Chessgi' were not interesting enough, then the Conquer variant could be a new approach - conceivable, but not very likely I fear.
As far as there is a serious discussion about whether classical chess is the ultimate solution, then the question whether the strategy of banning captured pieces from the board or adding captured pieces to one's army could be an option. But there would have to be a playable way to do this ....
@ H.G. I can understand that with all the other interesting topics you have lost the interest in 'Conquer'. I am also sure that avoiding permanent recaptures is programmatically very complex.
Apparently the idea is not particularly new in principle if you follow Jean-Louis, on the other hand the idea did not exist yet and seems to have certain advantages.
If the conquest strategy could not take root so far, because e.g. the variants 'Reinforcement Chess' or 'Chessgi' were not interesting enough, then the Conquer variant could be a new approach - conceivable, but not very likely I fear.
As far as there is a serious discussion about whether classical chess is the ultimate solution, then the question whether the strategy of banning captured pieces from the board or adding captured pieces to one's army could be an option. But there would have to be a playable way to do this ....